Lvl.
1/90
HP
880
ATK
32
DEF
105
Crit. Rate
5%
Crit. DMG
150%
Energy Regen
100%
Max STA
14000
Max Resonance Energy
125
Zapstring's Dance
Normal Attack
Basic Attack
Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG.
Heavy Attack
Yinlin consumes STA to control "Zapstring", dealing Electro DMG.
Mid-air Attack
Yinlin consumes STA to control "Zapstring" to perform a Mid-air Plunging Attack, dealing Electro DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.
Magnetic Roar
Resonance Skill
Magnetic Roar
The puppet "Zapstring" deals Electro DMG to the target, and puts Yinlin in Resonance Skill Execution Mode.
Execution Mode
Basic Attack and Dodge Counter will trigger 1 Electromagnetic Blast when hitting a target.
Each stage of Basic Attack or Dodge Counter can only trigger 1 Electromagnetic Blast, up to 4 times.
Electromagnetic Blast
Attack all targets marked with Forte Circuit Sinner's Mark, dealing Electro DMG.
Lightning Execution
Use Resonance Skill after casting Resonance Skill Magnetic Roar to cast Lightning Execution to attack the target, dealing Electro DMG.
If Resonance Skill Lightning Execution is not activated in a while or this Character is switched, this Skill will be put on Cooldown.
Thundering Wrath
Resonance Liberation
Command "Zapstring" to call for thunder to fall upon a large range, dealing Electro DMG.
Chameleon Cipher
Forte Circuit
Chameleon Cipher
When Yinlin's Judgment Points are full, her Heavy Attack is replaced with Chameleon Cipher, which consumes all Judgment Points to attack the target, dealing Electro DMG. When it hits a target marked with Sinner's Mark, the Sinner's Mark is replaced with Punishment Mark, lasting for {0}s.
Sinner's Mark
Basic Attack Zapstring's Dance, Resonance Liberation Thundering Wrath, and Intro Skill Roaring Storm apply Sinner's Mark to the target on hit.
Sinner's Mark is removed when Yinlin is switched out.
Punishment Mark
When a target marked with Punishment Mark takes damage, Judgement Strike will fall, triggering Coordinated Attacks to all targets marked with Punishment Mark, dealing Electro DMG. This can be triggered up to 1 time per second.
Judgment Points
Yinlin can hold up to {1} Judgement Points. Yinlin gains Judgement Points through the following ways:
Upon casting Intro Skill Raging Storm
When Basic Attack Zapstring's Dance hits a target
Upon casting Resonance Skill Magnetic Roar;
When Resonance Skill Electromagnetic Blast hits a target;
Upon casting Resonance Skill Lightning Execution.
Pain Immersion
After using Resonance Skill Magnetic Roar, Yinlin's Crit. Rate is increased by {0} for {1}s.
Deadly Focus
The damage of Resonance Skill Lightning Execution is increased by {0} when hitting targets marked with Sinner's Mark, and Yinlin's ATK is increased by {1} for {2}s when this is triggered.
Skillful Cooking
Has a chance to produce special dishes when cooking
Raging Storm
Intro Skill
Command puppet "Zapstring" to attack, dealing Electro DMG in a large range.
Strategist
Outro Skill
The incoming Resonator has their Electro DMG Amplified by {0} and Resonance Liberation DMG Amplified by {1} for {2}s or until they are switched out.
Morality's Crossroads
Resonance Skill Magnetic Roar and Lightning Execution deal 70% more damage.
Ensnarled by Rapport
Resonance Skill Electromagnetic Blast recovers an additional 5 "Judgement Point(s)" and 5 Resonance Energy on hit.
Unyielding Verdict
Forte Circuit Judgment Strike's DMG multiplier is increased by 55%.
Steadfast Conviction
When Forte Circuit Judgment Strike hits a target, the ATK of all team members is increased by 20% for 12s.
Resounding Will
Resonance Liberation Thundering Wrath deals 100% extra damage to targets with Forte Circuit's Sinner's Mark or Punishment Mark.
Pursuit of Justice
In the first 30s after casting Resonance Liberation Thundering Wrath, when Yinlin's Basic Attack hits a target, Furious Thunder will be triggered, dealing Electro DMG equal to 419.59% of Yinlin's ATK. Every Basic Attack hit can trigger Furious Thunder 1 time, up to 4 times. This is considered Resonance Skill DMG.