Character Details
Electro

Yinlin

Electro
Yinlin
dragon
          clan
Stats

Lvl.

1/90

HPHP

880

ATKATK

32

DEFDEF

105

Crit. RateCrit. Rate

5%

Crit. DMGCrit. DMG

150%

Energy RegenEnergy Regen

100%

Max StaminaMax Stamina

140

Max Resonance Energy

125

>
Active Skills
Zapstring's Dance

Zapstring's Dance

Basic Attack


Basic Attack Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG.
Heavy Attack Yinlin consumes STA to control "Zapstring", dealing Electro DMG.
Mid-air Attack Yinlin consumes STA to control "Zapstring" to perform a Mid-air Plunging Attack, dealing Electro DMG.
Dodge Counter Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.

Magnetic Roar

Magnetic Roar

Resonance Skill


Magnetic Roar The puppet "Zapstring" deals Electro DMG to the target, and puts Yinlin in Resonance Skill Execution Mode.
Execution Mode Basic Attack and Dodge Counter will trigger 1 Electromagnetic Blast when hitting a target. Each stage of Basic Attack or Dodge Counter can only trigger 1 Electromagnetic Blast, up to 4 times.
Electromagnetic Blast Attack all targets marked with Forte Circuit Sinner's Mark, dealing Electro DMG.
Lightning Execution Use Resonance Skill after casting Resonance Skill Magnetic Roar to cast Lightning Execution to attack the target, dealing Electro DMG. If Resonance Skill Lightning Execution is not activated in a while or this Character is switched, this Skill will be put on Cooldown.

Thundering Wrath

Thundering Wrath

Resonance Liberation


Command "Zapstring" to call for thunder to fall upon a large range, dealing Electro DMG.

Chameleon Cipher

Chameleon Cipher

Forte Circuit


Chameleon Cipher When Yinlin's Judgment Points is full, her Heavy Attack is replaced with Chameleon Cipher, which consumes all Judgment Points to attack the target, dealing Electro DMG. When it hits a target marked with Sinner's Mark, the Sinner's Mark is replaced with Punishment Mark, lasting for {0}s.
Sinner's Mark Normal Attack Zapstring's Dance, Resonance Liberation Thundering Wrath, and Intro Skill Roaring Storm apply Sinner's Mark to the target on hit. Sinner's Mark is removed when Yinlin is switched out.
Punishment Mark When a target marked with Punishment Mark takes damage, Judgement Strike will fall, dealing Electro DMG to all targets marked with Punishment Mark. This can be triggered up to 1 time per second.
Judgment Points Yinlin can hold up to {1} Judgement Points. Yinlin gains Judgement Points through the following ways: Upon casting Intro Skill Raging Storm When Normal Attack Zapstring's Dance hits a target Upon casting Resonance Skill Magnetic Roar; When Resonance Skill Electromagnetic Blast hits a target; Upon casting Resonance Skill Lightning Execution.

Passive Skills
Pain Immersion

Pain Immersion


After using Resonance Skill Magnetic Roar, Yinlin's Crit. Rate is increased by {0} for {1}s.

Deadly Focus

Deadly Focus


The damage of Resonance Skill Lightning Execution is increased by {0} when hitting targets marked with Sinner's Mark, and Yinlin's ATK is increased by {1} for {2}s when this is triggered.

Skillful Cooking

Skillful Cooking


Has a chance to produce special dishes when cooking

Switch Skills
Raging Storm

Raging Storm

Intro Skill


Command puppet "Zapstring" to attack, dealing Electro DMG in a large range.

Strategist

Strategist

Outro Skill


The next Resonator has their Electro DMG Amplified by {0} and Resonance Liberation DMG Amplified by {1} for {2}s or until they are switched out.

Resonance Chain
Morality's Crossroads #undefined

Morality's Crossroads


Resonance Skill Magnetic Roar and Lightning Execution deal 70% more damage.

Ensnarled by Rapport #undefined

Ensnarled by Rapport


Resonance Skill Electromagnetic Blast recovers an additional 5 "Judgement Point(s)" and 5 Resonance Energy on hit.

Unyielding Verdict #undefined

Unyielding Verdict


Forte Circuit Judgment Strike's DMG multiplier is increased by 55%.

Steadfast Conviction #undefined

Steadfast Conviction


When Forte Circuit Judgment Strike hits a target, the ATK of all team members is increased by 20% for 12s.

Resounding Will #undefined

Resounding Will


Resonance Liberation Thundering Wrath deals 100% extra damage to targets with Forte Circuit's Sinner's Mark or Punishment Mark.

Pursuit of Justice #undefined

Pursuit of Justice


In the first 30s after casting Resonance Liberation Thundering Wrath, when Yinlin's Basic Attack hits a target, Furious Thunder will be triggered, dealing Electro DMG equal to 419.59% of Yinlin's ATK. Every Basic Attack hit can trigger Furious Thunder 1 time, up to 4 times. This is considered Resonance Skill DMG.